Wednesday, May 27, 2009

Second Bloodhound

Sorry for the long delay - I have been very busy. Below is the first of a series of vehicles I recently built. It's a second Imperial Bloodhound. I have gotten better at building these and this one is more symmetrical than the other and the driver's seat is much more natural looking.



I used a part of the dozer blade holder and the little piece of armor from the land speeder to provide a bit of protection for the driver.


Here are the "twins" next to each other. As you can see, the guy on the left is definitely safer when then bullets start flying.

Not easy to tell from this angle, but the first one on the right is a little crooked compared to the second one on the left.


Twin monster trucks in the service of the Emperor.


One of the parts I am most happy with is the way the rear turned out. The one on the right is the new Bloodhound and the one on the left is the old one. It's much smoother than my first attempt.

As always, the rules for the Imperial Bloodhound are available for download on the right.

Wednesday, May 20, 2009

Bring on the War Wagon!

The War Wagon is a massive fighting platform which is pulled along by ferocious Chaos Hounds or armored Chaos Steeds.


There are no actual reigns attaching the animals; this is because they can die in the course of a game and have to be removed.


I created the War Wagon to plug a gap in the Chaos Warband list: it had access to tons of cheap troops (mutants, beastmen gors etc.) but had nowhere to put them. The War Wagon holds 10, costs only 5 coins (plus the cost of draft animals) and allows Chaos Warbands to grow large by including a swarm of dregs being yanked along by baying, slavering monster steeds.


This fishy customer is my Besitgor. He's mostly ork parts with greenstuff.


The war wagon is made of Imperial building parts, a Defiler body and armor plates, and the parts of an OLD Warhammer Fantasy Skaven Screaming Bell.


The hounds are wolf bodies (except for the "sheep" on the far right which is a boar body) with ork heads on top of greenstuff necks.

Rules for the War Wagon are in the updated Warband Rules available on the right.

Friday, May 15, 2009

Rules Update!

Sorry for the long lag. Been doing a lot of testing and re-working the rules. Here is the new version of the Main Rules (link on the right).

List of Changes for v1.4:

+ Decreased the speed of Chariot-style vehicles. They are cheap, VERY primitive vehicles which should not be able to keep up with high-tech vehicles (ie. Racer-type) or "wacky" vehicles (ie. Pump Wagon-type).
+ MAJOR CHANGE: Changed distance a model failing an initiative test to board an enemy vehicle is "bumped" away from 2" to 3". This is because it was technically possible for a model to attempt to board an enemy vehicle, fail its test, take the S3 hit and get wounded, get knocked down or stunned and then - on the next turn - the vehicle it attempted to board could move Fast and "jink" into the model (since it was within 2" after all!) and kill it.
+ Added new Universal Special Rule: Sweep Attacks.

Tuesday, May 5, 2009

Rules Update!

Version 1.2 of the Main Rules has been uploaded. I have made some changes as to how vehicles are typed and sized. It made more sense to create seperate categories for each type of vehicle (ie. Racer-type, Pump Wagon-type, Bike-type etc.) rather than each type of movement.

A whole new type has been added: Chariot-type!

Expect an update to the warband rules soon and a reveal of the all-new chariot-type vehicle!

Rules can be downloaded through the links to the right.